Mario Kart 64
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is a kart racing video game developed and published by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
. It was also released for the iQue Player in
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in 2003. The game is the second main entry in the ''
Mario Kart is a series of racing games developed and published by Nintendo. Players compete in go-kart races while using various power-up items. It features characters and courses from the ''Mario'' series as well as other gaming franchises such as ...
'' series and is the successor to ''
Super Mario Kart ''Super Mario Kart'' is a kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The first game in the ''Mario Kart'' series, it was released in Japan and North America in 1992, and in Europe th ...
'' (1992) for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
. The game was first released in Japan on December 14, 1996, in North America on February 10, 1997 and in the United Kingdom on June 24, 1997. It was released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
in 2007 and 2016, and on the Nintendo Switch Online + Expansion Pack on October 25, 2021. The game is regarded as one of the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from diff ...
. Changes from the original include the move to polygon-based true
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
for track design, and the inclusion of four-player support. Players take control of 8 characters from the ''Mario'' franchise, who race around 16 tracks (4 in each of 4 cups) with items that can either harm opponents or aid the user. The move to three-dimensional graphics allowed for track features not possible with the original game's
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects ...
graphics, such as changes in elevation, bridges, walls, and pits. However, the characters and items remain 2D pre-rendered sprites. The game was commercially successful and was generally praised for the fun and high replay value of its multiplayer modes, though some critics regarded it as a disappointment compared to ''Super Mario Kart''.


Gameplay

''Mario Kart 64'' is a
kart racing game A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of racing video games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and vehicular combat. Tho ...
in which the player controls one of eight selectable ''Mario'' characters in several
race track A race track (racetrack, racing track or racing circuit) is a facility built for racing of vehicles, athletes, or animals (e.g. horse racing or greyhound racing). A race track also may feature grandstands or concourses. Race tracks are also use ...
s that vary in shape and theme. During a race, the players can obtain random items from special boxes placed in different areas of the track that are used to impede the opposition and gain the advantage. For example, shells and
banana A banana is an elongated, edible fruit – botanically a berry – produced by several kinds of large herbaceous flowering plants in the genus ''Musa''. In some countries, bananas used for cooking may be called "plantains", disting ...
s allow the player to attack opponents and slow them down, and
Mushrooms A mushroom or toadstool is the fleshy, spore-bearing fruiting body of a fungus, typically produced above ground, on soil, or on its food source. ''Toadstool'' generally denotes one poisonous to humans. The standard for the name "mushroom" is ...
grant the player a temporary boost in speed and jumping ability. In a change from the previous installment, players can carry more than one item at a time. ''Mario Kart 64'' has 16 race courses and 4 battle courses. It is the first game in the ''Mario Kart'' series that supports
slipstreaming Drafting or slipstreaming is an aerodynamic technique where two vehicles or other moving objects are caused to align in a close group, reducing the overall effect of drag due to exploiting the lead object's slipstream. Especially when high spee ...
.


Game modes

There are four different game modes available in ''Mario Kart 64'':
Grand Prix Grand Prix ( , meaning ''Grand Prize''; plural Grands Prix), is a name sometimes used for competitions or sport events, alluding to the winner receiving a prize, trophy or honour Grand Prix or grand prix may refer to: Arts and entertainment ...
,
Time Trial In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team sets off at ...
, Versus, and Battle. Grand Prix mode supports both
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually ...
and competitive
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
gameplay, while other modes only support one or the other. * Grand Prix – This mode has one or two players participate in four consecutive three-lap races, each on a different course, on one of the four selectable cups (Mushroom, Flower, Star, or Special) against seven (or six) computer players. When the player completes a race, points are awarded based on the rank they finished ranging from one to eight and the placement order gets carried over to the next race as the new starting lineup. If the player ranks 5th or under, the player must restart the race. Unlike the original ''
Super Mario Kart ''Super Mario Kart'' is a kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The first game in the ''Mario Kart'' series, it was released in Japan and North America in 1992, and in Europe th ...
'', the player can restart an unlimited number of times, instead of only being allowed three restarts. After finishing all four races, trophies are awarded to the players who scored the highest accumulation of points: bronze for third place, silver for second, and gold for first. Difficulty level is measured by engine size: 50, 100, or 150 cc. There is an additional unlockable difficulty called "Extra", which allows players to race at speed 100cc on tracks that are inverted left-to-right. This is the first game in the series to provide this feature. Later installments call this feature "Mirror Mode" or "150cc Mirror Mode". * Time Trial – This is a single-player-only mode where the objective is to complete a three-lap race on the selected track in the fastest total time possible. There are no opponent racers or item boxes, though the player will always begin each race with a Triple Mushroom in reserve. For any given course the top five fastest total times are saved, and the fastest single lap time of any race is also saved. The player can select to race against a
ghost A ghost is the soul or spirit of a dead person or animal that is believed to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to re ...
character who will mimic the movement of the player from a previous race. Ghost data for up to two different courses can be saved permanently only on a
Controller Pak Nintendo 64 accessories are first-party Nintendo hardwareand third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive ...
device. However, the
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
version of ''Mario Kart 64'' released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
is incompatible with the device and is thus unable to save ghost data. * Versus – Two to four players compete in single races on any track without any computer players. With two players, the total number of wins for each player is tracked, and in three- or four-player matches, the number of 1st, 2nd, and 3rd place wins is tracked for each racer. * Battle – This mode, supporting two to four players, has a last man standing objective where the players attack each other with items inside one of four selectable
arena An arena is a large enclosed platform, often circular or oval-shaped, designed to showcase theatre, musical performances, or sporting events. It is composed of a large open space surrounded on most or all sides by tiered seating for spectator ...
courses. The players begin a match with three
balloon A balloon is a flexible bag that can be inflated with a gas, such as helium, hydrogen, nitrous oxide, oxygen, and air. For special tasks, balloons can be filled with smoke, liquid water, granular media (e.g. sand, flour or rice), or lig ...
s attached to each of their karts. A player will lose one balloon each time their character is damaged by coming into contact with one of the other players' offending items, and is eliminated from play upon losing all balloons. The match ends when one player remains, who is then declared the winner. In three- or four-player matches, the first two players' characters to lose all their balloons will transform into mobile "Mini Bomb Karts" and forfeit the ability to win the match. The Mini Bomb Kart is still maneuverable by the player and can collide and inflict damage on another player only once, after which it can no longer participate. The race track map with players' locations can be viewed as miniature map, rectangular progress bar ("Rank Data"), or a speedometer can be shown instead. On Yoshi's Valley, the rectangular progress bar does not identify characters due to the vagueness of the course's paths.


Playable characters

''Mario Kart 64'' features eight
playable character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not cont ...
s:
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
, Luigi,
Princess Peach is a fictional character in Nintendo's ''Mario'' franchise, created by Shigeru Miyamoto and introduced in the 1985 original '' Super Mario Bros.'' installment. She is the princess regnant and ruler of the Mushroom Kingdom, where she resides ...
,
Toad Toad is a common name for certain frogs, especially of the family Bufonidae, that are characterized by dry, leathery skin, short legs, and large bumps covering the parotoid glands. A distinction between frogs and toads is not made in scient ...
,
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in ''Super Mario World'' (1990) on the Super Nintendo Entertainment System as Mario and Luigi's sidekick. Yoshi is the title character of the ''Yoshi' ...
,
Bowser , or King Koopa, is a fictional character, the primary antagonist in Nintendo's ''Mario'' franchise, and the arch-nemesis of Mario. In Japan, the character bears the title of . Bowser is the leader of the turtle-like Koopa race. Despite the ...
,
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
and
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
. The characters are divided into three weight classes: lightweights, whose karts have the highest acceleration and top speed in trade for low weight; heavyweights, whose karts have higher weight to knock around players and lose less speed while turning, but suffer from slightly lower top speed and acceleration; and middleweights, who have mediocre acceleration and the same top speed as the heavyweights, but have much better control of steering. The game was originally to feature the character
Kamek The ''Mario'' franchise is a video game series by Nintendo. While Nintendo is usually the developer and publisher of games in the franchise, various series are developed by third-party companies, such as Hudson Soft and Intelligent Systems. ...
, a villainous character from '' Yoshi's Island'', before being replaced by Donkey Kong.


Development

Production began in 1995 with the title ''Super Mario Kart R'', where the "R" means "rendered". The game was developed concurrently with ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ...
'' and '' The Legend of Zelda: Ocarina of Time'', intended to be a launch game for the Nintendo 64 (N64), but more resources were given to the other two. ''Mario'' series creator
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he ...
acted as producer and often consulted with game director Hideki Konno. Some early footage of the game was showcased briefly at the Shoshinkai Software Exhibition in Japan on 24 November 1995. Miyamoto stated that the game was 95% complete, but Nintendo chose not to display a playable version due to the difficult logistics of demonstrating the multiplayer features. The prototype featured the Feather item from ''
Super Mario Kart ''Super Mario Kart'' is a kart racing video game developed and published by Nintendo for the Super Nintendo Entertainment System. The first game in the ''Mario Kart'' series, it was released in Japan and North America in 1992, and in Europe th ...
'' and a Magikoopa as one of the eight playable characters, who was replaced with
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
in the final game. The player's driving controls were designed to be similar to operating a
radio-controlled car 'Radio-controlled cars'' (or RC cars for short) are miniature model cars, vans, buses, trucks or buggies that can be controlled from a distance using a specialized transmitter or remote. The term "RC" has been used to mean both "remote controll ...
. ''Mario Kart 64'' features tracks that are fully rendered in 3D, and billboarding to display the characters and items through the use of Advanced Character Modeling (ACM), the MIPS CPU, and
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
workstations. Konno stated that, though rendering the characters as 3D models was not impossible, the display of eight simultaneous 3D characters would have exceeded the processing power of the console. Instead, the characters are composed of
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
sprites that show the characters from various angles to simulate a 3D appearance, similar to ''Super Mario Kart'', '' Killer Instinct'', and '' Cruis'n USA''. Rare, developer of the ''
Donkey Kong Country ''Donkey Kong Country'' is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' franchise and foll ...
'' games, provided Donkey Kong's character model. Halfway into the game's production, the developers suffered a hard disk crash, causing the original character models to become lost. They were forced to remake "about 80%" of the character models, and updated the character select screen to have them animated instead of still, which was not in the original plans. The technique of rubberband AI prevents all the racers from easily separating, and the Spiny Shell item, which targets and attacks the player in first place, was added in order to keep each race competitive and balanced. The item was included in all subsequent ''Mario Kart'' games.


Soundtrack

The
soundtrack A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrac ...
for ''Mario Kart 64'' was composed by Kenta Nagata, which is his first work on a Nintendo game. The soundtrack was released several times in different formats including
compact disc The compact disc (CD) is a digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in O ...
and
audio cassette The Compact Cassette or Musicassette (MC), also commonly called the tape cassette, cassette tape, audio cassette, or simply tape or cassette, is an analog magnetic tape recording format for audio recording and playback. Invented by Lou Otten ...
. Four different versions of the album were released: ''Race Tracks'' and ''Greatest Hits Soundtrack'' in North America; ''Original Soundtrack'' and ''Club Circuit'' were released in Japan. It was later released in a three disc collection, along with the soundtracks of ''
Star Fox 64 known as ''Lylat Wars'' in the PAL regions, is a 3D rail shooter video game developed by Nintendo for the Nintendo 64. It is the second installment in the ''Star Fox'' series and a reboot of the original ''Star Fox'' for the Super Nintendo Ente ...
'' and ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ...
''.


Release

In addition to the regular release in Japan, Nintendo released a "limited edition" which was the regular cartridge bundled with a black-and-grey
Nintendo 64 controller The Nintendo 64 controller (model number: NUS-005) is the standard game controller for the Nintendo 64 home video game console. Manufactured and released by Nintendo on June 23, 1996, in Japan, in late 1996 in North America, and 1997 in Europe, ...
. The Japanese release in December 1996 was followed by a U.S. release in February 1997.
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing card ...
chairman
Howard Lincoln Howard Charles Lincoln (born February 14, 1940) is an American lawyer and businessman, known primarily for being the former Chairman of Nintendo of America and the former Chairman and Chief Executive Officer of the Seattle Mariners baseball tea ...
stated that in addition to the time needed for the localization, ''Mario Kart 64'' was more critical to the Japanese market, as there were fewer N64 games available in that market at the time. It was released in the United Kingdom on June 24, 1997. ''Mario Kart 64'' was released as a downloadable
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, U ...
game on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
in January 2007 and on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
in December 2016. In October 2021, Nintendo also ported the game to
Nintendo Switch Online Nintendo Switch Online (NSO) is an online subscription service for the Nintendo Switch video game console. Nintendo Switch Online features include online multiplayer, cloud saving, voice chat via a smartphone app, access to a library of Ninten ...
. During the first three months of 1997, ''Mario Kart 64'' was the best-selling
console game A console game is a type of video game consisting of images and often sounds generated by a video game console, which are displayed on a television or similar audio-video system, and that can be manipulated by a player. This manipulation usually ...
in the United States, with sales of 849,000 units for the period. By 2007, approximately 5.5 million copies of ''Mario Kart 64'' had been sold in the United States and 2.24 million in Japan.


Reception

''Mario Kart 64'' received generally positive reviews from critics and proved to be a commercial success.
Review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
ranks it as the sixth-highest ranked Nintendo 64 title based on fifteen reviews. It has sold 9.87 million copies worldwide, making it the second- best-selling game on N64. Critics debated the game's presentation and visuals. Supporters felt the game adequately used the power of the N64 (critics from ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' and ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''), made the game stand out from others in the racing genre and in the Mario series (
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Trent Ward), and was an improvement over its 16-bit predecessor (
NintendoLife Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and othe ...
's Corbie Dillard and a reviewer from
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). Carine Barrel from the French ''Officiel Nintendo Magazine'' enjoyed the game's colourful and fluid visuals, adding that its overall presentation likened a "magical" experience. Detractors of the graphics felt they lacked detail (Tom Gulse from ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' and Peer Schneider from
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
), weren't better enough than the previous 16-bit entry (
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's Scott McCall and Neil West from '' Next Generation''), and failed to fully benefit from the N64's power (Francois Caron of Jeuxvideo.com). The use of 2D sprites was a common critique, West arguing that it made the game look 16-bit. ''Mario Kart 64''s track design and gameplay polarised critics. The game was panned for being un-innovative (Schneider), too easy (Caron), and simple and monotonous (Ward and Nick Ferguson from ''
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''). ''Computer and Video Games''s Ed Lomas and ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a magaz ...
''s Jonathan Nash felt that success was too dependent on getting the right power-ups. Morley disliked ''Mario Kart 64''s wide, motorway-like track design by saying that it did not provide an "adrenaline filled" experience which players might have hoped for. Critics also found fault in the game's use of rubberband difficulty balancing, recognising that it gave the enemy AI an unfair advantage. Technical issues such as poor
collision detection Collision detection is the computational problem of detecting the intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer grap ...
and
lag Lag, or similar, may refer to: Lag * Łąg, Poland * Lag (company), a French guitar maker * Lag (cue sports), a brief pre-game competition to determine which player will go first * Latency (engineering), a slower response time in computing, commu ...
in the four-player "Battle Mode" were also noted. The gameplay did have supporters, who noted its large amount of courses (West, ''GamePro'', and ''Electric Playground''), found its track designs more detailed and impressive than ''Super Mario Kart'' (Schneider and Diillard), and thought it had a lot of replay value (Caron and ''GamePro''). '' Hyper''s David Wildgoose and Jonathan highlighted the flexible turning control with the multiple-angled joystick, calling it "perfect" and true to real-life karts. Jonathan enjoyed the amount of focus and fast reflexes required for the player. Wildgoose reported having many unexpected moments while playing the game due to its "ingeniously fiendish AI" and the boxes containing different power-ups each time they're collected. Reviewers, even those lukewarm towards the graphics, positively noted touches such as the 180-degree turns in Bowser's Castle, the train tracks on Kalimari Desert, the trucks in Toad's Turnpike, the cows in Moo Moo Farm, Peach's castle on Royal Raceway, and the sliding penguins in Sherbet Land as highlights, as well as smoke puffs coming out of the kart. Critics found the multiplayer mode to be better than the single player, with Schneider calling it "multi-player mayhem at its best". ''Electronic Gaming Monthly'' named it a runner-up for "Multiplayer Game of the Year" (behind ''
Saturn Bomberman is an action video game by Hudson Soft for the Sega Saturn. The twelfth installment in the ''Bomberman'' series, it was first released in Japan on July 19, 1996, in North America on August 22, 1997 and in Europe in 1997. It is best known for i ...
'') at their 1997 Editors' Choice Awards. The game was commercially popular and helped spawn several sequels which have been brought out across generations of Nintendo consoles. ''Mario Kart 64'' placed 17th in ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
''s 100 greatest Nintendo games of all time and 49th in ''Electronic Gaming Monthly''s 1997 list of the 100 best console games of all time. Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.


References


Citations


Bibliography

* * * * * * * * *


Notes


External links


Official Japanese website
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